Buildings
Summary[edit]
Players use buildings to produce, refine, store, and sell goods throughout the map. Buildings form the backbone of every production chain, turning raw resources into processed items or finished products, then selling them to the villagers (or sending them to the volcano).
There are many different types of buildings, each serving a unique role: farming, crafting, power generation, storage, magic, and more. Some buildings operate automatically, while others require inputs such as Villagers, Fuel, Water, or Mana to function.
For example, assign a villager to the Harvester Hut and that villager harvests the crops within the harvesting radius.
Details[edit]
This section displays a table that shows the buildings in Factory Town 2: Paradise. Select a building name to read more about that building.
| Icon | Building | Description |
|---|---|---|
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Academy | Takes resources (like Paper) and converts them into simple Books or into more complex Tomes. |
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Apothecary | Produces medical supplies, such as a Medical Wrap using herbs and crafted ingredients. |
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Barn | Similar to the Stockpile, but only stores specific item types (such as Feathers). |
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Bonfire | Decorative building that looks like a campfire. |
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Catapult | Launches Items at distant targets, such as Stockpiles. |
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Coal Furnace | Burns coal to produce heat that can then be transferred to other buildings, such as the Forge. |
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Crate | A small storage container used to hold a limited number of items. |
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Dessert Shop | Makes dessert-related items villagers can purchase or transport elsewhere. Examples: Donuts, Cookie, Truffle. |
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Electric Motor | Converts Electrical Power into Rotational Power for machinery. |
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Farm | Assigned workers cultivate nearby crops, allowing faster regrowth and more yield. |
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Fishing Hut | Allows workers to catch fish from nearby water sources. |
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Market | Sells items to villagers for Coins. Workers stock goods marked for sale. |
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Food Mill | Processes raw food ingredients into refined cooking resources. |
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Forester | Assigned workers cultivate nearby trees for faster regrowth and more yield. |
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Forge | Crafts metal tools, components, and advanced machinery parts. |
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Fountain | Provides decorative water flow. |
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Harbor | High‑capacity storage building placed on shorelines for boat/land unit transfers. |
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Harvester Hut | Workers harvest nearby resources and store them in the hut. |
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Honeybee Hive | Produces Honey when supplied with Sugar. |
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House | Villagers sleep here. More housing increases villager capacity. |
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Icemaker | Creates Ice using Water and Electrical Power. |
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Item Generator | Produces selected Items at intervals based on configuration. |
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Jeweler | Crafts Jewelry and mana‑based items for trade or advanced recipes. |
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Kitchen | Processes ingredients into higher‑tier items like Bread, Butter, Cream. |
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Lumber Mill | Processes Wood into Planks and other wood materials. |
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Mage Tower | Uses Books, Mana Power, and magical items to produce advanced tomes (e.g., Processing Tome LV 2). |
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Magma Shrine | Generates Magma Mana used to provide Fuel to buildings like the Kitchen. |
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Magic Chest | Deposits items directly into the global player inventory. |
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Mana Power Generator | Takes Electrical Power and Mana Crystal to generate Mana Power. |
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Pasture | Raises Animals to collect products like Leather. |
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Power Generator | Converts Rotational Power into Electrical Power. |
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Refreshment Stand | Converts Raw Resources into drinks (e.g., Oranges → Orange Juice). |
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Reservoir | Stores water and automatically collects rainwater. |
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Restaurant | Assembles raw resources and recipes (e.g., Baked Fish) into complex meals. |
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Solar Panel | Generates Electrical Power based on sun brightness. |
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Steam Boiler | Heats Water to produce Steam for rotational energy. |
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Steam Turbine | Converts steam into Electrical Power. |
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Stockpile | Flexible storage: up to 400 items (100×4 or 400 of one type). |
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Stone Mason | Processes Stone into Stone Bricks and other refined materials. |
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Tailor | Crafts Cloth and fabric goods. |
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Train Station | Loads/unloads train items; stores up to 800 items. |
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Trough | Holds feed for animals. |
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Void Obelisk | Deletes items. |
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Water Pump | Collects water from a Water Trench and pipes it using Fluid Pipes. |
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Water Shrine | Converts mana power into water. |
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Water Wheel | Generates Rotational Power when placed in a water trench. |
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Wind Shrine | Converts mana power into steam. |
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Windmill | Converts wind into rotational energy. |
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Wood Stove | Burns Wood to produce heat for buildings like the kitchen. |
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Workshop | Crafts complex items for villagers or the volcano. |

















































